Bane: Conquest #2 REVIEW

Bane: Conquest is a darkly entertaining story that takes the luchador of Santa Prisca away from Gotham and focuses more on his journey. In the second issue, Bane has been captured by a cult leader by the name of Damocles; while he is trying to find a way to escape he comes across an unlikely ally named Bruce Wayne.

Chuck Dixon and Graham Nolan return after the first issue of Bane: Conquest to deliver another solid offering; this one is filled with action and beautiful art, but on top of that we get to see something we don’t too often — and that’s a team-up of Bane and Bruce Wayne. Their history together obviously isn’t a good one, but it works here and it’s something that’s really enjoying to see especially since Bane hates Bruce so much. The action in this issue is pretty intense and the reader will find themselves sympathizing for Bane. There are a number of flashback scenes that are probably the best part of this issue. Bane is an underestimated villain and has an interesting origin that needs to be seen to truly comprehend his character. Bane as a child is one of the saddest things to have ever been read in comics and getting a little piece of that in this issue is a true delight.

Bane: Conquest isn’t mind-blowing so far, but I do have hopes for this as I always enjoy a good Bane story. Seeing a Bruce Wayne and Bane team-up is also exciting: the two both hate each other but also both want to escape and stop Damocles. Damocles so far is a promising villain and can hold his own without having his dirty work done by a bunch of goons which we’re so used to seeing. I also want to add that the art is nice and simplistic. It’s not mind-blowing but it’s just fine. My real only complaint about the art is that Bane looks like a normal good looking man, which is not the choice I’d expect anyone to go with. I feel like Bane should be more grizzled, worn out, damaged. This Bane could be in any comic book and you wouldn’t know it was Bane until it was made known. It’s a small complaint but it’s just something I think Bane shouldn’t look like.

The writing and story are pretty good so far. There are a lot interesting lines between Bruce and Bane but a couple times where the issue moved pretty fast and looked like it was missing a panel or two. For instance there was a page where the prisoners get their food and Bane immediately starts eating as fast as he could, which is understandable given his situation, but after Bane gets a warning from Bruce to slow down, Bane just drops unconscious. It almost looked like it was straight from an episode of Family Guy. It was more comedy than it was shocking. There was no dramatic shock to Bane’s face realizing he may had been poisoned or choked. One panel has him eating, and the next panel shows him on the floor but there was no transition to it. It just felt like something was missing and that happens a few times in this issue.

Minor complaints aside this already seems like an exciting story that will definitely add some character to Bane. Bane is a villain who never gets enough focus in my eyes and Bane: Conquest is well on its way to adding another storied chapter to his history.

Injustice 2 Review

Injustice 2 was one of the most highly anticipated games of 2017. There’s not many side scrolling fighting games anymore that really are any different than the rest. Injustice 2 changes that in a big bad way by keeping the same fighting style, and also adding some deep cut characters like Swamp Thing and Doctor Fate. 

The mechanics are just as great as the first game and the customization is truly next-level entertainment. I’ve been playing a good amount since the release of the game and when I play online I still find  new customization items on characters every time. It brings tons of individuality for players to express themselves. One character in particular that got a lot of love is Green Lantern. He has shaders to change his color of his suit and even his constructs, and if that wasn’t enough for you they also threw in the symbols of every other Lantern Corps to replace the Green Lantern Corps symbol so you could match your color. I’m disappointed in the White and Black Lantern shaders and constructs however. The White Lantern suit is mostly blue for some odd reason even though it’s nothing like that in the comics and the Black Lantern contructs are almost white to might as well keep the White Lantern shader. 

Another thing that is a little disappointing is that not everyone has the best shaders at all. Cheetah and Swamp Thing are an example. They have mostly browns or an ugly light pink it’s really distracting and quite ugly. I think everyone should have the same amount of shaders with the same colors. If someone wants to be a red or green Captain Cold then they should be. But instead Batman and Superman get the best variety. The game also introduced “Multiverse” which in a way is like most phone games where certain levels are timed and if you miss out on them then they’re gone until who knows when. The good thing about the Multiverse is that they’re about 6 or 7 of them with a series of levels to complete and when accomplished they award you with items for whoever the challenge was for. I actually find myself playing Multiverse more than I’ve ever played online.

Online multiplayer is just filled with players who prefer to spam moves just to get their ranks up and show almost no interest in playing the game for fun, but that’s online for every game. Ranked is a place where you’ll find terrible spam players but that has nothing to do with the developers. “Player Matches” are where you’ll find a ton of lobbies and players just looking for fun competitive gaming.

Main issue with this game is the actual story. The games graphics are great and very realistic, but the faces that were chosen for them are just hideous. This is the first time I’ve ever seen an unattractive Bruce Wayne. Black Canary looks exactly like Kaley Cuoco who plays “Penny” on the Big Bang Theory. GOOGLE IT and tell me I’m wrong. Just like in the first Injustice where Lex Luthor looked exactly like Bruce Willis, it was insanely distracting. 

The story follows Batman and Superman reuniting to defeat the ultimate threat that is Braniac. This caught me by surprise because the universe with the murderous Superman I guess is the main universe for Injustice. I thought this was more of an earth 2 kind of world and the universe with the not so murderous Superman would be the main Injustice world. Any time you read a comic book where they head to another world it’s always the main character who goes evil and then at the end it’s back to normal with your hero saving the day and putting the evil one away. So already I was not interested in the story and as it progressed I was wondering how characters like Green Lantern or The Flash would be a part of this story and WHY IS GREEN ARROW A PART OF THIS UNIVERSE! They took him of all heroes but nobody else. Why did they even need him. They went so far into taking him from another universe instead of I don’t know maybe SUPERMAN! Anyways another issue is all it takes for the gang to get back together is an “I’m sorry I was an accomplice to murder of millions and a 10 year old.” and all is forgiven. 

This story had a great concept and a great roster to go a long with it, but it was so poorly executed it ultimately affected the the way you see these characters. The first games story made the biggest impact and when I played that story for the first time and that opening scene ended my jaw dropped so hard I got rug-burn on my chin. This game is not bad though at all its just the story that lacks in areas but it is a good game. I give the story a 6/10 and the rest of the game like gameplay, multiverse, customisation a solid 9/10. I’m still playing this game and will continue to play this game for a long time.